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  1. Coverage-based fault localization has been extensively studied in the literature due to its effectiveness and lightweightness for real-world systems. However, existing techniques often utilize coverage in an oversimplified way by abstracting detailed coverage into numbers of tests or boolean vectors, thus limiting their effectiveness in practice. In this work, we present a novel coverage-based fault localization technique, Grace, which fully utilizes detailed coverage information with graph-based representation learning. Our intuition is that coverage can be regarded as connective relationships between tests and program entities, which can be inherently and integrally represented by a graph structure: with tests and program entities as nodes, while with coverage and code structures as edges. Therefore, we first propose a novel graph-based representation to reserve all detailed coverage information and fine-grained code structures into one graph. Then we leverage Gated Graph Neural Network to learn valuable features from the graph-based coverage representation and rank program entities in a listwise way. Our evaluation on the widely used benchmark Defects4J (V1.2.0) shows that Grace significantly outperforms state-of-the-art coverage-based fault localization: Grace localizes 195 bugs within Top-1 whereas the best compared technique can at most localize 166 bugs within Top-1. We further investigate the impact of each Grace component and find that they all positively contribute to Grace. In addition, our results also demonstrate that Grace has learnt essential features from coverage, which are complementary to various information used in existing learning-based fault localization. Finally, we evaluate Grace in the cross-project prediction scenario on extra 226 bugs from Defects4J (V2.0.0), and find that Grace consistently outperforms state-of-the-art coverage-based techniques. 
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  2. null (Ed.)
    Automated debugging techniques, including fault localization and program repair, have been studied for over a decade. However, the only existing connection between fault localization and program repair is that fault localization computes the potential buggy elements for program repair to patch. Recently, a pioneering work, ProFL, explored the idea of unified debugging to unify fault localization and program repair in the other direction for the first time to boost both areas. More specifically, ProFL utilizes the patch execution results from one state-of-the-art repair system, PraPR, to help improve state-of-the-art fault localization. In this way, ProFL not only improves fault localization for manual repair, but also extends the application scope of automated repair to all possible bugs (not only the small ratio of bugs that can be automatically fixed). However, ProFL only considers one APR system (i.e., PraPR), and it is not clear how other existing APR systems based on different designs contribute to unified debugging. In this work, we perform an extensive study of the unified-debugging approach on 16 state-of-the-art program repair systems for the first time. Our experimental results on the widely studied Defects4J benchmark suite reveal various practical guidelines for unified debugging, such as (1) nearly all the studied 16 repair systems can positively contribute to unified debugging despite their varying repairing capabilities, (2) repair systems targeting multi-edit patches can bring extraneous noise into unified debugging, (3) repair systems with more executed/plausible patches tend to perform better for unified debugging, and (4) unified debugging effectiveness does not rely on the availability of correct patches in automated repair. Based on our results, we further propose an advanced unified debugging technique, UniDebug++, which can localize over 20% more bugs within Top-1 positions than state-of-the-art unified debugging technique, ProFL. 
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  3. A large body of research efforts have been dedicated to automated software debugging, including both automated fault localization and program repair. However, existing fault localization techniques have limited effectiveness on real-world software systems while even the most advanced program repair techniques can only fix a small ratio of real-world bugs. Although fault localization and program repair are inherently connected, their only existing connection in the literature is that program repair techniques usually use off-the-shelf fault localization techniques (e.g., Ochiai) to determine the potential candidate statements/elements for patching. In this work, we propose the unified debugging approach to unify the two areas in the other direction for the first time, i.e., can program repair in turn help with fault localization? In this way, we not only open a new dimension for more powerful fault localization, but also extend the application scope of program repair to all possible bugs (not only the bugs that can be directly automatically fixed). We have designed ProFL to leverage patch-execution results (from program repair) as the feedback information for fault localization. The experimental results on the widely used Defects4J benchmark show that the basic ProFL can already at least localize 37.61% more bugs within Top-1 than state-of-the-art spectrum and mutation based fault localization. Furthermore, ProFL can boost state-of-the-art fault localization via both unsupervised and supervised learning. Meanwhile, we have demonstrated ProFL's effectiveness under different settings and through a case study within Alipay, a popular online payment system with over 1 billion global users. 
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  4. Build systems are essential for modern software development and maintenance since they are widely used to transform source code artifacts into executable software. Previous work shows that build systems break frequently during software evolution. Therefore, automated build-fixing techniques are in huge demand. In this paper we target a mainstream build system, Gradle, which has become the most widely used build system for Java projects in the open-source community (e.g., GitHub). HireBuild, state-of-the-art build-fixing tool for Gradle, has been recently proposed to fix Gradle build failures via mining the history of prior fixes. Although HireBuild has been shown to be effective for fixing real-world Gradle build failures, it was evaluated on only a limited set of build failures, and largely depends on the quality/availability of historical fix information. To investigate the efficacy and limitations of the history-driven build fix, we first construct a new and large build failure dataset from Top-1000 GitHub projects. Then, we evaluate HireBuild on the extended dataset both quantitatively and qualitatively. Inspired by the findings of the study, we propose a simplistic new technique that generates potential patches via searching from the present project under test and external resources rather than the historical fix information. According to our experimental results, the simplistic approach based on present information successfully fixes 2X more reproducible build failures than the state-of-art HireBuild based on historical fix information. Furthermore, our results also reveal various findings/guidelines for future advanced build failure fixing. 
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